Digital Media in Education
research in new media learning environmentsArchive for Storytelling
Lista de Apps para criar narrativas digitais
Lista de várias Apps que permitem a criação de mundos virtuais e personagens pelo “utilizador/jogador” no repositório Apps para educação
Storytelling in VR: Ambiguity and Implication in 1st Person Narratives
Sourced through Scoop.it from: www.roadtovr.com
See on Scoop.it – Learning and Teaching Online
The Symposium
i-Docs 2016 2 – 4 March Watershed, Bristol, UK Tickets available here In this edition of i-Docs, we will be exploring Tools for Thought – interactive documentary platforms for production, teaching and research; The Uses…
Sourced through Scoop.it from: i-docs.org
Great events!
See on Scoop.it – Digital Stories and Education
How the Brain Reacts to Scrambled Stories
Research shows that people tend to prefer linear narratives, but can also be engaged by just the right amount of disruption.
Sourced through Scoop.it from: www.theatlantic.com
if non-linear effort is required atencion may rise
if emotional involvement rises memoryincreases.
See on Scoop.it – Digital Stories and Education
Oficina na UERJ sobre Hipervídeo
Na sequência da Conferência uma oficina dedicada ao hipervídeo semântico e mais em concreto à utilização da aplicação Korsakow.
Post PhD – Post Screen – Festival
Already preparing for a presentation in the Post-Screen Festival in Lisbon
PhD VIVA
Yesterday afternoon (morning in Texas) the final presentation and discussion of my PhD took place in the New University of Lisbon. Here are the presentation slides.
Complexity in game design and in interactive storytelling
In an invited talk at Instituto Superior Técnico in Lisbon the “legendary game designer and developer” Warren Spector spoke of game design and game project methodology. In the concept phase he usually draws maps to represent game structure. These drawings, he says, are great to show his ideas to the rest of the developer team. Game structure as interactive storytelling structure can be very complex. Ideas often must be grabbed in paper and discussed with other before materializing in the screen with characters and actions.
O MUNDO À NOSSA VOLTA » Os Filhos de Lumière
(“The world around us”)
“If theory is rapidly forgotten, gestures and the artistic experience rest in the body, in the memory, in the look”
Source: osfilhosdelumiere.com
Is a great example of how artistic expression and storytelling greatly supports learning activities with young students. With the support of Fundação Caloust Gulbenkian “Os filhos de Lumière” developed in several schools activities with students that ultimately resulted in short movies where kids create their stories, direct and produce their own movies.
See on Scoop.it – Digital Stories and Education
Korsakow in the Classroom
More and more teachers are using Korsakow in their classes. From early adopters in 2009 like Scott Wilson in California to Adrian Miles in Australia there are many projects all over like Jennifer Proctor’s in the University of Michigan-Dearborn. I am realy happy to see that more and more people are exploring this application’s characteristics for inovating and improoving their student’s learning experiences.
An interview with the professor: Korsakow in the Classroom: Jennifer Proctor